A kingdom that needs you. A dragon that doesn't know you exist yet.
Senia is a walled city-kingdom — the kind that has held through decades of border pressure through sheer stubbornness and the steady hand of Queen Sezia. It is no longer holding. An ancient dragon named Dio has turned his attention to it, and his hoard-logic has a way of absorbing everything it touches.
You are Senia's champion. You navigate procedurally generated maps through rooms filled with Dio's forces, collect gear from his stolen hoard, and eventually face the lieutenants commanding his operation. Each run is 5–8 minutes. Each death banks your copper. Each victory changes what comes next.
Along the way, a traveler named Senzall sends letters from the road to his betrothed — Queen Sezia. His journey and yours run in parallel. Letters arrive as you progress through runs and bosses — victories and losses both shape what he writes. By the time you've read them all, you'll have a different understanding of what this war is actually about, and who's been watching the whole time.
The Loop
Choose Your Path
Each class has a distinct stat profile, starting HP, and a starting item. As you progress, you can purchase permanent stat upgrades that make every class stronger. The mastery achievement system rewards defeating every enemy with every class — 36 encounters in total.
What You'll Find Out There
Everything Here Was Stolen from Dio's Hoard
All loot originates from what Dio has seized from the world over a thousand years. Recovering it from his forces isn't just scavenging — it's taking back what he took. Your merchant guide Cory acquires it through methods he declines to explain, and sells it at prices he explains in great detail.
Two Paths to Protection
Armor reduces incoming damage passively — no action required. At minimum, every hit still deals 1 damage no matter how much armor you wear. Two independent systems stack together.
Hero Banners — Carry Forward Forever
Seven Hero Banners are available in Cory's shop. Each costs gold and grants a permanent stat bonus that applies from the start of every future run. The first two are always available. The rest unlock as you prove yourself against increasingly dangerous enemies. Raise all seven to receive a bonus to every stat.
Up to 500 Achievement Points. One Eternal Guardian.
The Chronicle is your complete record — accessible from the home screen. It tracks every achievement across eight categories, shows your progress toward 500 AP, and records your win/loss history against every enemy with every class. Boss names stay hidden until you've met them in the field.
Letters from Senzall
Chance Encounter
- ⚡ No map navigation — straight to the fight
- 💰 Copper rewards halved
- 🎲 Loot chance on crits is 50/50
- 📊 Win/loss not tracked for achievements
- 🏪 Shop purchases still earn AP as normal
Real People. Real Friendships. Actual Game.
Savior of Senia is a free browser game built and maintained by Senzall's Dev. Every major character — Cory, Sinister, Iyend, Dio — is based on a real person from a long-running Guild Wars 2 friend group. Their in-game personalities, quirks, and playstyles are translated into how these characters behave in the story.
Cory is a real person who loves technology and unique festivals. Sinister is a real person who loves unusual music. Iyend is a real person who is an artist, and plays the Mesmer class with its portal abilities. Dio is a real person famous for hoarding rare items and gold in ways that make other players uncomfortable.
Cory, Sinister, and Iyend are all deeply committed to earning Achievement Points in Guild Wars 2 — hunting down every category, chasing milestones, and slowly working toward the highest AP tiers. Dio shares that drive, though his real obsession is rare skins and drops; the AP is almost incidental. The Chronicle system in this game — with its run milestones, class mastery grid, boss encounters, time-based achievements, and AP status tiers — is a direct reflection of that. It's built for people who find satisfaction in steady, measurable progress toward something that takes a long time to complete.
The game is entirely free. No ads, no monetization, no purchases. If you enjoy it and want to support development, there's a Ko-fi link in the game. It is not required. Senia asks only for your d20 rolls.